Cry God for Harry!

My War of the Roses project gathers pace once more and before I update you with my latest progress (and explain the quote in the blog title – not WOTR, I know!), I would like to say a special thank you to Martin Stephenson and Vexillia. Martin has very kindly helped with my research into the heraldry and in particular, the livery colours that I should be using on my troops. His web site Vexillia, is great source of reference and if any one else is embarking on a similar project, they could do no better than to visit Vexillia. I also bought three lovely little reference books from Vexillia. They are packed with information and well worth the money. Even better the service from Vexillia was first class, with both of my orders being sent out in a day and received very promptly. Thank you Martin.

Three invaluable references from Feezy Water Publications, available form the Vexilia web store.

Three invaluable references from Feezy Water Publications, available from the Vexilia web store.

I was also intrigued to note that two of the books have been co-authored by Dave Lanchester. I know Dave from having a stand right next to him at the Partizan shows at Newark and I had not realised how involved Dave was in the Lance and Long Bow society. I suppose the clue should have been that the Lance and Long Bow stand is usually situated right opposite us at Partizan and Daves Partner is often on the desk….Doh! I will be having a slightly different conversation with him at the next Partizan show. Instead of bugging him about books on the subject of Napoleonic Warfare in the Caribbean, it will be nice to chat about WOTR in between customers!

Harry Hotspur flys the flag!

Harry Hotspur fly’s the flag!

One of the joys of my hobby is the historical research into the background of the characters and battles that took place. However, much as I take this seriously and spend a great deal of my leisure time reading, visiting battlefields and museums, when it comes to the painting and modelling, I am happy to take a less rigorous approach. My collection of figures are painted to the best of my ability to represent a generic force from the period that I am interested in rather than a specific unit or army in a specific battle. I’m just not into button counting and although I do like to get the detail as correct as my research allows, I am happy to go ‘wildling’!

You've given us the wrong armour and livery!!!

You’ve given us the wrong armour and livery!!!

The figures above are a case in point. I have recovered them from the bottom of my lead pile and repainted them to be part of a siege force that will include a trebuchet model that I recently acquired. I suspect that the armour is more suited to a period earlier than the WOTR. The livery colours are a nod in the direction of Warwick (EDIT! whoops! just rereading my books after I wrote this post and I’ve actually used Talbots livery…. Ah well, it will still do as I like the red and black!), for no other reason than there is a superb working replica of a trebuchet that I have seen in action at Warwick castle!

Another batch of Men at arms ready for basing.

Another batch of Men at arms ready for basing.

Meanwhile, I continue to work my way through the Perry’s Foot Knight set, with another 6 Foot knights completed and waiting for the basing to be completed and six more foot knights well underway.

The final 6 foot knights in armour - just the detail to complete.

The final 6 foot knights in armour – just the detail to complete.

In the back ground of the above picture are the 12 foot knights that have tabards over their armour. Completing these will mean that I will have finished the boxed set and added 36 foot knights to my retinue. It was painting the tabards that had made me pause and do some research on WOTR livery. I have decided to paint these in a mix of colours, White and blue, Red and Black and Red ( Murray) and Blue. This should give some variety to the look of my force, now 90 strong!

The army groweth!

The army groweth!

If all goes well over Easter, my main force should be complete and ready to take to the table to fight against Sir Andy of Bingham, Sir Peter of Woodborough and the Lady Jasmine of Papplewick! And so to my own army, led by Harry Hotspur. If you haven’t already guessed, yes, that is the Tottenham Hotspur flag that my standard bearer is flying. At some point, as the army grows, I will add some more authentic standards to the force but for now, it’s a good day to be a Tottenham fan!

THE COMMERCIAL BIT

As I have mentioned above, if like me, you are starting out on a WOTR project, you could do no better than to visit the Vexillia site here:

VEXILLIA

You will find some very usefull free down loads as well as some excellent reference material.

Of course, if you need models, paints, bases scenery, go to our shop:

ARCANE SCENERY

We have the Perry’s plastic range in stock and at the time of writing we post free to most worldwide locations.

I have also created a new category for the blog, War Of The Roses, and gathered all of my other articles that are relevant under this category. This includes a few Lion Rampant battle reports and my visits to Stokes Field and Warwick castle, as well as how I have painted m some of my figures.

WAR OF THE ROSES BLOG ARTICLES

Happy Modelling!

War Of The Roses

I have been thinking about building a War of The Roses Army for some time now. I have a Lion Rampant Retinue that would serve as the core of the army. I just need to expand it so that I could field a much larger force and perhaps try a new wargaming rules set. It is a bit of a distraction from my Napoleonic project but sometimes a change is required to prevent painting fatigue and I was feeling the need to try something different.

Pike men on the work bench close to being finished.

Pike men on the work bench close to being finished.

I’ve also had six assembled and undercoated Pike men on my modelling board for well over a year. They were left over from my Lion Rampant Retinue and were not needed at the time and so not finished. I had also recently bought a lovely Trebuchet that perhaps would form a nice centre piece or objective for a Lion Rampant game. The final piece in the push, was that following our recent display game at The Bingham Napoleonic Days, Andy Callan offered to revise our Napoleonic rules to make them suitable for WOTR.

The Trebuchet is also primed and ready to be painted.

The Trebuchet is also primed and ready to be painted.

So, with all this in mind, the first job was to finish the pikemen and then decide what to add to the army. I decided that I needed to expand the core of the army – the men at arms. The Perry’s make a lovely set of English Foot Knights for the period. A box of these would give me 36 Foot knights in heavy armour, as well as a couple of Command figures. I also thought that they would be nice and straight forward to paint. I had no intention of doing any really serious research on colour schemes. The box art of the Perry’s set, Pinterest and the couple of books that I have on Medieval Warfare would do for now. I just wanted to get on with the figures and as I have commented in the past, too much analysis leads to paralysis!

Foot Knights assembled

Foot Knights assembled

As four of the torso’s on each sprue of the Foot knights are modelled in full armour, research on colour schemes, could wait. I would leave the Foot Knights with Tabards for last and get on with painting! Assembling the Knights was fairly straight forward, although a bit fiddley. I could have done with a bit more guidance in the instructions but on studying them closely and looking at the box art, I soon had the hang of it and assembled my first six figures. There is little flash or mould lines to remove and to be honest I wasn’t sure that some of the mould lines were actually edges to armour plate!

Knights ready for priming

Knights ready for priming

I then blu-tacked the figures to my spray board ( an old piece of Hardboard). The picture shows how you can tilt the board and the figures stay in place whilst you spray! This means that you can get to all the places on the figures, even underneath.

Primed! Army Painter plate mail primer.

Primed! Army Painter plate mail primer.

To prime the figures I used Army Painter Plate Mail sprate. Any good silver primer will do the job but the Army painter range all works well together, so I prefer to use it. Once primed, the figures are taken off of the spray board and mounted on temporary bases. Blu-tack is used – it is fine for both metal and plastic figures and I have been using the same ‘lump’ for some years now – so is good value for money!

The foot knights on their temporary bases.

The foot knights on their temporary bases.

I then gave the figures a good wash with Army Painter Dark Tone Ink. The picture above shows the contrast achieved, with the figure on the left being inked.

Foot Knights after washing with Dark Tone Ink.

Foot Knights after washing with Dark Tone Ink.

Once the dark Tone ink is dry, the next stage is to dry brush with Army Painter Plate mail paint. It matches the original primer and starts to highlight the figures, bringing out the detail.

First Plate Mail dry brush coat.

First Plate Mail dry brush coat.

The next stage is to dry brush the figures with silver. In this case I switched to Vallejo Silver as it was what I had on the work bench. The Army painter version would work just as well.

Silver Dry Brush added

Silver Dry Brush added

I tend to use a very light dry bush for the silver but repeated it a couple of times. I think this actually helps to ‘polish’ the top areas as the paint dries.

Time to start picking out the detail.

Time to start picking out the detail.

I then picked out the detail using vallejo ‘New Wood’ for the weapon shafts, Flat earth for the leather strapping, Leather brown and saddle brown for the scabards and other leather wear. I also picked out the flesh and used off white for the trousers (hose) that show at the back of the legs. Finally, the swords and scabbards were detailed with Brass and black where appropriate. As a final touch, I washed some of the areas ( Faces and leather straps) with soft tone ink and touched up any obvious errors that I could see and the figures were ready for basing.

Foot knights ready for action!

Foot knights ready for action!

With six Foot Knights and the Pikemen added to my Lion Rampant retinue, my army is starting to take shape. I’ve sent off for a book on WOTR colours, so when it comes to painting the figures with tabards, I will have a better idea of how to approach the subject. With 18 more Foot Knights in full Harness to complete, I’ll have time for a bit of research!

The Retinue gathers.

The Retinue gathers.

THE COMMERCIAL BIT

As always, most of the models, paint, basing and tools that I use come from my shop:

ARCANE SCENERY AND MODELS

At the time of writing, we still send out post free to most worldwide locations. Here are some direct links to just some of the categories that we have.

PERRY MINIATURES MEDIEVAL RANGE

ARMY PAINTER RANGE

VALLEJO PAINTS

Here is a link to my Pinterest reference board for WOTR – I’m still adding to it!

PINTEREST BOARD

Of course, if you have a facebook account, you can follow me here by ‘liking’ my page. I regularly post pictures of what I am working on and you can see what is new in the shop.

FACEBOOK

Happy Modelling!

Wars Of the Roses Part 2 – Stokes Field

After the light hearted look at history at Warwick castle, my next outing was to Stokes Field, just South of Newark and only ten minutes up the A46 from my house! It was here that the last battle of the War of the Roses was fought, on 16th June 1487 some 2 years after Henry Tudors earlier victory at Bosworth Field. The occasion was the 530th anniversary of the battle and the event was hosted by Foundry Miniatures, who are themselves based at East Stoke village. The battle is somewhat of a footnote to the Wars of the Roses but was a major engagement, possibly involving more participants than Bosworth. The casualty count was certainly higher, due to the fierce, drawn out close combat and the ensuing rout where most of the Yorkist elite were slain. If you are unfamiliar with the battle, it is worth checking out the Wikipedia article here:

THE BATTLE OF STOKES FIELD

The Battlefield tour was led by Mike Ingram, an extremely knowledgeable and affable guide. Mike explained the background to the battle, who was involved and why. I was particularly impressed that Mike was happy to give more than one possible version of what had happened and why this should be. Events that occurred 530 years ago are never going to be completely documented and so I quite like the uncertainty being made clear.

The march to Stokes Field

The march to Stokes Field

And so on a very hot Saturday, we set off to walk the Stokes Field battlefield, accompanied by some of the reenactors. It was sweltering just wearing jeans and a T-shirt. Quite how the guys in armour coped I’m not sure but they marched with us! Much of the battlefield is now on privately owned land so I felt privileged to be able to get access to the site. In fairness, you can understand the farmers reluctance to having Joe public trampling his crops but it is a shame that the site is not more accessible to the casual visitor.

That said, there isn’t a great deal to see other than the beautiful countryside. You really needed a guide to help you imagine how the battle was fought

Stokes Field - The Kings men are coming over that hill!

Stokes Field – The Kings men are coming over that hill!

Hold the high ground boys

Hold the high ground boys – That’s the old A46 fosse way to the left of the picture.

Having reached the top of the battlefield and surveyed the landscape, we walked back down the hill in the direction of the defeated Rebel army. Our first port of call was the stone that marked  where Henry VII planted his standard after the battle.

The stone that marks the place that Henry VII placed his standard.

The stone that marks the place that Henry VII placed his standard.

It was over this field that the rout and pursuit of the rebels took place as they tried to retreat back to the ford over the Trent.

The view towards the Trent

The view towards the Trent – no rebels , just barley.

We made our way back to the Church at East stoke were the following memorial can be found.

Memorial stone at East stoke Church

Memorial stone at East stoke Church

As you can see from the inscription, the rebel force comprised of a large contingent of both Irish fighters and German Landsknecht mercenaries as well as the English rebels. They must have made an interesting bunch on which to base a wargaming army. The Irish were very lightly armed in the main, referred to as Kerns, and would have looked somewhat like a Dark ages army. They suffered terribly at the battle from the concentrated archery of the Lancastrian  army. The Landsknechts would have cut a colourful sight, in their distinctive costumes. Although armed with pikes and the latest handguns, they too found it difficult to combat the trained archers that they were facing. Indeed, it is said that their bodies were ‘filled with arrows like hedgehogs’. Gunpowder had yet to dominate the battlefield.

Landesnecht re enactor

Landsknecht re enactor

The English Contingient

The English Contingent

From East Stoke Church it was a short walk to inspect the ‘Red Gutter’, a cutting that leads down towards the River Trent, where hundreds of rebels stumbled into it and were slaughtered. From there it was back to Foundry HQ for well deserved refreshments. This also gave us an opportunity to take a look at the wargame that had been put on by the ‘Like a Stone Wall’ club.

The Battle of Stoke field

The Battle of Stoke field

Another view of the action.

Another view of the action.

We were also able to wander amongst the Reenactors encampment, once again, I found them to be very generous with their time and expertise. Unfortunately, I had run out of charge on my phone so I have no more pictures to show you. A quick walk around the stands at Foundry HQ and it was time to go. I now feel enthused to get on with my War of the Roses Army, so perhaps in between the next Napoleonic unit I’ll paint a few more pikemen.

If you would like to visit the battlefield, you are able to walk around the East Stoke Church and wander down to see the ‘Red Gutter’ and of course, I am sure that the guys at Foundry will be pleased to see you, the shop is open Monday to Saturday, details are here:

WARGAMES FOUNDRY 

You wont be able to get to the ridges on which the battle started but you will certainly get the ‘feel’ of the battlefield from the lanes below. I’ve put links to the local TV and Newspaper  coverage of the event that might be of interest – it might take a time to load but is worth the wait. I hope that you find the two blogs have been useful – perhaps they will inspire you to have a go at this fascinating period in history.

NOTTS TV NEWS COVERAGE

THE LOCAL PAPER REPORT – NEWARK ADVERTISER

 

Wars of the Roses Part 1 – Warwick Castle

It’s been a busy June, with my weekends being taken up with one event after another. I’m not complaining, far from it, I know how fortunate that I am in being able to get the these events, so in an attempt to document my recent exploits, I’ve written this weeks blog in two seperate posts.  The first event that I attended was a visit to Warwick castle. This was a birthday treat from my wife, who had spotted the event and booked the tickets back in February. Warwick castle is certainly an imposing venue and looks just as you would expect a castle to look, if you know what I mean! There’s plenty to inspire a wargamer here.

Approach to Warwick Castle

Approach to Warwick Castle

Warwick Castle gate house

Warwick Castle gate house

The rear of the Castle

The rear of the Castle

As you can see, it is an imposing structure and a trip to visit the castle is a great day out. The tour around the battlements  is at times a challenge for someone as unfit as I am these days but well worth the effort. The views of the surrounding countryside are amazing.

How many stairs did I just climb?

How many stairs did I just climb?

Lovely view of the countryside

Lovely view of the countryside

The main exhibition in the Castle is a recreation of a Royal weekend visit to the stately home at the turn of the century. It’s very well done, with a light touch as regards to the history but plenty to see and keep you involved. Of particular interest to me were the Armoury exhibits.

Armour on display in the Great Hall

Armour on display in the Great Hall

More Armour.

More Armour.

As a bonus though, the castle owners were running a ‘War of the Roses’ event, which although a bit fast and loose with the history, was superbly done and very entertaining.  The castle is now run by the same group that run Alton Towers and Madame Tussauds’ and so is a little prone to over commercialization. That aside, there’s plenty to keep you busy without having to fork out for extras and the venue has created a number of set piece events to entertain the guests. For example, outside is the mighty trebuchet which is demonstrated every couple of hours with a ‘live’ firing. It’s all done in good humour and full audience participation – the video gives you some idea of the action.

Once the trebuchet had been fired, we were able to inspect it – here are some closer shots.

Preparing to fire!

Preparing to fire!

Look closely and you can see the crew running in the side wheels ‘hamster style’ to hoist down the firing arm.

Good job team!

Good job team!

The winding gear

The winding gear – look at the size of the shot!

load ammo here!

load ammo here!

The highlight of the live events was the re-enactment of the War of the Roses. Essentially this was a jousting match with a bit of acting and audience participation but great fun to watch. Once again, here is the event in pictures.

Eric Dier look alike provides the warm up for the Yorkists!

Eric Dier look alike provides the warm up for the Yorkists!

Henry Tudor takes charge!

Henry Tudor takes charge!

Margaret of Anjou take to the field

Margaret of Anjou takes to the field

Hurrah for Edward of York!

Hurrah for Edward of York!

Things are not going to well for Richard.

Things are not going to well for Richard.

Richard unhorsed!

Richard unhorsed!

If the costumes lacked some historical authenticity, it was easily overlooked as the spectacle of live knights in combat is pretty amazing to watch. It certainly fired up my imagination and interest in this period. We spent a full day at the castle from opening amost up until closing time and still did not see everything. Finally, although unrelated to wargaming, it is worth reporting that the grounds of the castle were immaculate. There is a rather lovely tea house tucked away in the Orangery overlooking the gardens and it was here that we rested with a coffee and cake and were also entertained by the peacocks.

Beautiful plumage!

Beautiful plumage!

Peacock close up

Peacock close up

Closer!

Closer!

If you would like to visit Warwick Castle or find out more, here is the link to their site.

WARWICK CASTLE

 

Lion Rampant – The Nine Bastards!

Wargames Illustrated were running a second ‘Lion Rampant’ event day at WI headquarters here in Nottingham. I had originally thought that I would be unable to attend but a last minute change in family plans left me with a free weekend. There was a place available and so it seemed sensible to sign up.

Dan, from Wargames Illustrated starts the day with a briefing and wonders how he will keep 18 gamers under control!

Dan, from Wargames Illustrated starts the day with a briefing and wonders how he will keep 18 gamers under control!

I had my retinue  ready to go and after a couple of games the week before the event, my knowledge of the rules was refreshed. My army was ready to take to the field of battle. My Retinue is based on a War of the Roses English Army and consists of:

Leader and 5 Foot Knights 6pts
Unit of 12 Foot Sergeants            4pts
Two Units of Expert Archers     12pts
unit of Bidowers                             2pts

My Lion Rampant Retinue

My Lion Rampant Retinue

The army is essentially a defensive unit, that although lacking maneuverability, given the right position, can hold it’s own against the more aggressive and mobile armies that are often fielded in the game.

Set up complete - players now check the rules...

Set up complete – players now check the rules…

The Lion Rampant day was themed around the 9 Bastards of the previous king ‘Jeffery’ from the first Lion Rampant day and involved each of the factions doing battle with the view of conquering their opponent thereby forcing them to switch allegiance to the victors faction. There would be three battles to see who won the day and as usual, Dan from WI had built in some twists and turns to the scenarios to keep the day interesting and balanced. I represented House Wagner – it was time to join battle!

The first battle is ready to commence

The first battle is ready to commence

BATTLE 1 – BLOODBATH

My first battle was against Sir Mike who was fielding an army consisting of 2 units of Mounted Sergeants, 2 units of Crossbowmen, a unit of Foot Knights and a unit of Bidowers.

Sir Mikes’ army immediately advanced, with his mounted troops leading the way. One unit of Sergeants attempted to flank my army, the other going straight for the archers in the centre. The Crossbow men had moved up in support and his  Bidowers made for the woods on my other flank, where they would attempt to harry my army from cover. My reply was somewhat slow, having failed a couple of activations but my Foot sergeants formed Schiltron on the Left flank, effectively stopping the Mounted Sergeants in their tracks. My Bidowers charged into the woods to meet the enemy Bidowers and hold them. Whilst in the centre, My Foot Knights stepped forward under the cover of my Archers to meet the other mounted unit.

The Schiltron holds!

The Schiltron holds!

A fierce encounter ensued in the centre, resulting in the elimination of the first Unit of Mounted sergeants. Although my Foot Knights had taken casualties they turned to face the enemy foot knights who were now ominously approaching. The encounter in the woods between the two Biddower units got off to a slow start. There was a suspicion of a party going on, but obviously at some point, someones cider was spilt and the fighting started. The result being that my Bidowers were routed and killed.

Foot Knights into battle whilst the archers await.

Foot Knights into battle whilst the archers await.

Although penned back on my start line, thing were not going too badly. I was helped by the fact that after a shaky start, my archers were now firing consistently at every turn, inflicting ever mounting casualties on the enemy. The other unit of Mounted Sergeants was destroyed by arrow fire as soon as it came into range, being no match for 24 English archers!  My fire superiority was helped by the Foot Knights, who were standing in range of the enemy crossbows, taking fire every turn but fortunately, their armour held and they shrugged this off. The only real threat now came from the enemy Foot Knights as they were determined to close with my troops. As the archers at last saw off a Crossbow unit, they turned and fired at the Foot knights, slowing them and reducing them to half strength, even killing the leader but unable to prevent combat with my Foot Knights.

The enemy Bidowers in the back ground are feeling a bit exposed!

The enemy Bidowers in the back ground are feeling a bit exposed!

In the brutal fight that followed, my Foot knights prevailed but only my Leader, Kenneth Hotspur was left standing. He was then struck down by a final shot from the last crossbow unit – the cry went up ‘They’ve killed Kenny!’. Despite this, the archers avenged his death by forcing the last Crossbow unit to rout. Only the enemy Bidowers were left on the field and given their precarious position in the open in front of the Archers, they threw down their weapons and surrendered. Victory to House Wagner!

Battle 2 – The Messenger

Before the start of the second battle, we were given the chance to spend some of our victory points ( represented by Chocolate coins!) on small upgrades for our armies. I decide to speculate to accumulate and purchase an extra unit of Bidowers. I think these are very underrated by some players and can be quite a nuisance if deployed carefully. I had already noticed that there was plenty of cover on the tables and Bidowers and cover go well together!

The Messenger scenario involves escorting a messenger from one end of the table to the other, with the opposing player doing his best to stop you. Deployment is in opposing corners of one end of the table, with the player trying to stop the messenger allowed to deploy 6 points of his army at the far end of the table ready to meet the messenger! A further complication is that there is insufficient room in the deployment zones to get all of your army on the table, so some units start off table.

My opponent for this game was Sir Phillip, who had the following army: 1 unit of mounted Knights; 1 unit of Mounted Sergeants; 1 Unit of Mounted Sergeants with Crossbows, 1 Unit of Crossbows with Pavasis. A very mobile army but despite this, I decided to elect to be the attacker and to try and stop the messenger. I had a cunning plan…

The messenger had to be attached to the Mounted Knights, and Phillip deployed them and his two other mounted units on the table ready for the off! I sent one unit of Bidowers to the far end of the table along with my trusty foot sergeants. As the game got underway, the mounted units of Sir Phillip moved off and started their journey down the table initially leaving my foot sloggers behind. However, this soon changed as my Biddowers took up position in the Woods near to the exit point and my Foot sergeants formed schiltron, blocking the exit. As Sir Phillip desperately tried to bring up support (His Crossbowmen repeatedly failed their activation roll and stayed off table), my Foot knights found their ‘running shoes’ and had almost reached the far end of the table in support of my detached units.

You mean we have to charge those Bidowers again?

You mean we have to charge those Bidowers again?

It was now that my cunning plan began to work. Sir Phillips mounted knights had to pass within 10 inches of the Bidowers in the woods. This would force the knight to make a ‘wild charge’ at the Bidowers. At this stage I was hoping merely to delay the messenger but my Biddowers in cover actually out diced the Mounted knights (the bonuses gained by the bidowers in cover put them on even terms with the mounted knights) causing them two casualties and making them fall back. Sir Phillip was not happy! As the Bidowers had held their nerve, they were able to fire on the mounted Knights in their turn, causing yet another casualty. Enraged, the Knights had to charge back into the woods again, only now they were down to half dice facing a group of confident Bidowers rolling twice as many dice in combat on even terms.

Once again the Knights were beaten back losing another casualty and once again, the bidowers stood firm in their woodland haven and poured arrow fire and scorn onto the Mounted Knights! Of course, whilst this was all going on, my Foot knights had gradually made their way to the scene of all the commotion and were now in striking distance of the messenger. Elsewhere on the table, Sir Phillips mounted sergeants had tried in vain to hold up the march of my archers whilst his crossbow men, having eventually appeared on the table were engaged with my other unit of bidowers ( in cover of course!) and my second unit of archers.

The killing blow was landed by the my Foot Knights, who although somewhat tired from their long march were strong enough to kill the last mounted knight and capture the messenger. Victory to House Wagner!

Battle 3 – the Final Encounter, Double Bloodbath!

The final battle saw four players fighting a last battle to secure the field for their faction. In theory, units from either player on one side could engage any opposing unit on the other side. In practice, it was a case of first deal with your immediate opposition before sending units to help elsewhere. Of course the real danger would be from missile troops who could take a shot at whatever unit happened to be in range.

The Final Battle!

The Final Battle!

My immediate opposition was from Sir Ben, fielding an army consisting of 2 units of Fierce Foot, 2 Units of Foot Knights and a unit of archers. I was somewhat wary of the Fierce foot. They are devastating units when charging and do not suffer from being in cover or moving through rough terrain. Despite this I sent my two units of Bidowers out as bait to draw the fierce foot into bow shot where they are very vulnerable.

The enemy are out there somewhere.

The enemy are out there somewhere.

The game this time was somewhat stop go for me. I failed a number of activation tests and was barely able to move my army. I watched with increasing trepidation as the Fierce foot bore down on me. However, Sir Ben had allowed his army to become divided and thankfully, just as combat began, his fierce foot were unsupported. Even better, the first unit of Biddowers that he charged managed to skirmish their way out of trouble causing the now not so Fierce Foot to retreat! My archers now decided that they would join the battle and sent flight after flight of arrows into the enemy causing a rout in the enemy ranks, both units of Fierce Foot were destroyed.

We're not moving - they'll come to us!

We’re not moving – they’ll come to us!

 

Although victory now looked likely, my army once again refused to move with any urgency and was unable to exploit the carnage caused. Gradually, we moved up the table and every now and then the archers would take a pot shot, wearing the enemy down. Eventually, another unit of Foot Knights were left looking like pin cushions and the opposition archers decided that they had had enough and took to their heals! Victory, albeit in slow motion, once again for House Wagner!

So three battles fought and three battles won was a good return for the day. Despite our good performance, House Wagner did not finish on the winning team or accumulate quite as many victory points as some of the other players at the event. Nevermind, though, we had a fine hoard of chocolate coins and had been fully involved in a superb day. You can read the full account of the day over at the WARGAMES ILLUSTRATED web site.

Should you have the opportunity to attend one the future WI days, I would heartily recommend that you do so. The team at WI are great at creating a friendly atmosphere in which to play the games organised and whilst there is a narrative running through the day, it is not about individual competition but on a team result. Great fun, all in all – now I’m off to eat my chocolate coins!

If you would like to try the Lion Rampant rules they are available in the Arcane Scenery shop. Even better, I’ve put together a little bundle of the rule set with a box of Perrys War of the Roses Infantry and English Foot Knights for just £50, post free, world wide of course! There are more than enough figures for you to build your own retinue. If you would prefer, Mounted knights instead of Foot knights, just add a note to your order and we will swap them over for you – watch out for wild charges though, they can get you into trouble….

LION RAMPANT BUNDLE DEAL – RULES SET plus 2 Perry Plastic boxed sets

Pikemen, Prussians and Pterodactyls

It’s been one of those weeks when life has got in the way of my hobby! So I haven’t been able to spend as much time as I would like to have done with my various painting projects. The result is that nothing is actually been finished although things have moved on. One of the benefits of having a dedicated hobby area means that if I have just a spare five minutes, I can do a little bit here and there – add some static grass to a base, undercoat a figure even slap some paint on!

Perry Pikemen

So the six Pike men for my Wars of The Roses army are very close to being finished, just a bit of extra detail needed for the bases – a few tufts & flowers! the plan is to have at least one unit of 12 pike men for my army, probably two, but as the next Lion Rampant Day is not until September there is no rush to complete the unit. I have a box of the plastic Perry Mercenaries and the plan is to make two blocks of Pikes, a small unit of mercenary Crossbow men and the remainder as hand gunners.

I also started on my Prussian Landwehr Cavalry. There will be 12 in the unit and they are all prepared & undercoated and I am painting the horse in batches of threes. Here the first batch nearly complete. The difficulty I have had with this unit has been trying to find details of the uniform. The figures are from foundry and whilst they are very nice, they seem to have different head gear to my Mont St Jean Reference:

CavLandwehrSilesie01

Just to add to my confusion the detail on the sheepskin saddle cloth is showing as a Yellow trim ( makes sense if they are Silesian) but other pictures and references give the colour as Red regardless. In fact the reference material for Landwehr Cavalry is thin and as usual contradictory. I think that I will have to overcome any ‘button counting’ tendencies and go for what I think looks best – in this case yellow trim to match the yellow facings! So here is the progress so far:

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As you can see, still plenty to do!

Pterodactyls

Finally, the Pterodactyls are nearly completed! This is all part of my project to get one of each of the DeeZee codes done. The pterodactyls are certainly straight forward to paint but detailing them is a challenge that is beyond my eyesight & patience these days! I just gave them a spray on top with dark green & a spray underneath with light green. Then a quick couple of dry brushes to try & bring out the detail, followed by a brown wash. They are mounted on a 25mm MDF base using thin wire. The final stage is to detail the bases and I may have a go at painting the eyes……They are only 15mm or so wingspan so no one is ever going to look that closely but as a group of 10 they look quite impressive and will add chacter to a model.

How to win the battles and lose the war…

So the big day arrived on Saturday, the Lion Rampant event at Wargames Illustrated HQ. As with past events, the day was very well organised, with plenty of refreshments on hand and after the briefing and the mandatory mug of coffee we were off to fight the first battle! The day would consist of three scenarios, the first a pitched battle, the second, a random scenario chosen from the rule book and the third, a final battle with set objectives. In the first battle, we could support an ally by donating a unit to him at any point in the game. The second battle was as per the scenario and the third Battle was an eight player (four a side) grand battle with objectives. We had been split into two groups, Rebels & loyalists and with each scenario, it was possible to score ‘advantage points’ for our team as well as accumulating kill points which would boost our individual retinues.

The question was how would my retinue perform?

Scenario 1 – Pitched Battle

AtlLast the Retinue advances!

At last! The Retinue advances!

I had drawn Karl as my opponent, a familiar enemy from the club, so no surprises as far as his retinue went. He had a mixture of  Crossbowmen, Archers, Bidowers, Mounted Sergeants and his command group of foot knights. The big problem was my command rolls – I just could not roll to get my retinue to move! The one time I managed to advance, Karl retreated and the frustration was building! After a brief arrow fight, I goaded Karl into advancing, although by now I think that he had seen me fail so many command rolls that it looked as though he would run me down with his mounted sergeants. At last, my archers decided to loose! The ensuing carnage saw Karl’s mounted units wiped out and his missile troops retreating as they failed their rally attempts. However, both of our command units proceeded to commit mutual destruction and in all the excitement,  I forgot to use my special ability to automatically pass rally tests, meaning that my leader also fled the field.

I had killed or routed the majority of the opposition when the game ended, losing ‘only’ my foot knights & bidowers but alas, my victory was tarnished by losing the boss unnecessarily.

Scenario 2 – Meet The Neighbours

Loose!

Loose!

After a very relaxed lunch break (more on this later), it was on to the second scenario. The scenario involved getting your retinue across the table to exit from the opponents deployment zone whilst stopping your opponent from doing the same to you. My opponent was Wayne, no less a personage than the Wargames Illustrated Sub Editor! His retinue was very similar to Karls with a good mix of mounted & missile troops. The game started for me where I had left off previously. I could not pass two command rolls in succession! I was beginning to become more frustrated with my dice rolling rather than focusing on the scenario. In my eagerness to at least do something, I moved one unit of archers straight down the board, unsupported,  to engage the enemy. Well they moved and inflicted a few casualties but they did very little else until they were ridden down by the enemy…

Fortunately, those few casualties were enough to slow Wayne down and at last the other unit of archers joined the fight. My other success was that my defensive dice rolling with the foot sergeants in Schiltron meant that Wayne’ s attacks had ‘bounced’ leaving him vulnerable to failing his rally rolls. With a few hits from my archers, his mounted troops routed or were wiped out, along with most of his retinue. However, by now he had moved one of his units off of the table, his foot Knights, leaving just one unit of archers in my way.  At last  my retinue started to move and with two units just one move away from the edge of the table and two other units close behind, all I needed to do was to keep his archers out of the way.

I couldn’t resist a final shot at them though…. I passed the command, rolled for hits. I rolled 8 fives & sixes out of 12 dice, my best roll of the day so far. Four casualties inflicted in one go. Brilliant! Except it wasn’t. Wayne, of course, failed his rally test and the unit routed off the table, immediately ending the game. He had won the scenario as he had moved more of his units off of the table, one unit to my nil! Doh!

Well, my kill points were accumulating nicely, but that was about it.

Scenario 3 – Final encounter – capture the buildings

The last battle.

The last battle.

My Final opponent, Duncan had a Caliphate Army with a 50-50 split between mounted troops & foot troops, supported by 2 units of bidowers. Where he could, he had upgraded all of his units with bows or spears so that all of his army could fire missiles at 12 inch range. As well as capturing the buildings, the scenario was played over an open table so you could target and attack any enemy unit, regardless of who controlled them.

Once again, my command rolls were letting me down. It felt like I had failed 66% of my command rolls during the day, when it should have been closer to 33%. I think the day was summed up when my Foot sergeants took just one casualty from a bidower unit. They needed to pass a courage test of 5+, I rolled 3 and they became battered and moved back. I tried to rally them next go – I still need a 5+, I rolled 4, so they moved back again and lost a man. I tried to rally them again. I now need 6+, I roll 5, so they lose a man and go back. I try once more for a rally, I now need 7+ and yes you’ve guessed it, I roll a 5 again and now they have run out of table, so good bye Foot sergeants…

The rest of my command rolls are about the same, so whilst Duncan outmaneuvers my troops, attacks my ally and generally seems to go where ever he wants to, my army stands to one side, like the Stanleys at Bosworth, occasionally firing and inflicting the odd casualty. However, at last my luck turns and once again, the archers do the business, killing anything in range ( which is pretty much everyone by now!). So once again my kill rate is high and apart from the cowardly Foot sergeants who ran away from the bidowers, my army is intact. As regards the scenario, I captured just one building and two are required to score victory points. Oh dear!

Post match analysis

On the positive side, there’s no doubt that my retinue is a killing machine! Two units of expert archers can inflict deadly casualties when acting together. The down side is that the retinue lacks mobility, even allowing for my poor command rolls. There is no doubt about it though, I let my poor dice rolling cloud my judgement and as a result I lost my leader in the first scenario and the second scenario was lost outright. Had I stayed cool and worked with what I had, I would have won the first two scenarios, which would have given me a much stronger position for the third. On the day, the rebels were vanquished and the King was securely on the throne!

Armour On!

Armour On!

As regards the overall day, it was one of the best that I had attended. Superbly organised with plenty of refreshments and a superb Medieval meal of Beef stew, Ham, Pease pudding & cheese all served in a huge loaf or trencher. We also enjoyed a demonstration of how Medieval Armour was put on and the chance to handle some authentic medieval weapons. I cant wait for the next event!

Helmet on!                                 Ready fo Battle

Ready for Battle

Helmet on!

The retinue is ready!

Let battle commence!

Let battle commence!

Last Thursday I went to Battlefront HQ to play in a Lion Rampant rehearsal day. The ”rehearsal’ was to see if a big multi-player game of Lion Rampant would work and also to check out some ‘house rules’ for the big Lion Rampant day being held on 31st January. It was of course a good opportunity to see how my retinue played against the competition and to hone my tactics for the day. Well the evening went reasonably well and lesson were learnt by both the organisers and players!

The big battle suffered from the usual problems of keeping 12 noisy war gamers in order and somehow coordinating the turn system so that players at one end of the table knew when it was their turn to go. The other issue was that although I knew what was happening either side of me, it was very difficult to know what was happening elsewhere. In a way, this final problem isn’t so much a problem as a reflection as to what really happened in a battle in the middle ages. With no radio or mobile phone you would have no idea how your allies were doing until a messenger managed to find you and even then, the information would be out of date. So as a commander you could be winning your part of the battle, only to find elsewhere things hadn’t gone so well and a large force of very angry enemies were charging into a flank that you had previously thought secure.

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I’ll leave Dan & Wayne, the organisers, to figure out how and if to sort out these complications and focus on the lessons learnt from my own battle. My retinue, now complete, consists of  a Unit of foot knights ( including the leader), two units of expert archers, a unit of foot sergeants and a unit of Bidowers. It’s a typical English skirmishing force circa Agincourt to the Wars of the Roses ( if there is such a thing) & very much a defensive retinue. With no mounted units, I’m not going to be swiftly maneuvering around the battlefield, picking off the opposition. The expert archers are the killing units but they are fragile if caught in the open. Mounted knights will just ride them down. So the trick is to protect them whilst drawing the enemy into range.

So my tactics will be to keep the two units of archers in a central position as close together as possible. Any unit that comes with in range will have to face an onslaught of archery! I’ll protect the flanks and the front by positioning the Foot knights ( with the leader) to one side and the foot sergeants ( forming Schiltron) to the other side. My leader, Harry (Kane) Hotspur, should be close enough to add a point of courage to the archers in any morale test. Of course, I will use any rough ground to help protect the archers without compromising line of sight. The last of my units, the bidowers are there for two reasons. At worst ( for them!) they will be bait to draw the enemy into bow range. If all goes well, I will use them to skirmish and either add strength to a flank or wear the enemy down by fighting from cover.

Now all of that sounds great. I have a plan, what could possible go wrong…?

Well, on Thursday there were two problems. Firstly, I couldn’t roll the dice to get my units to move! It must have been six moves before I actually got within bow range of my opponent. By which time he had given up attacking me ( he wasn’t going to risk the archers even with my terrible dice rolling) and was attacking my ally on the right. By the time I started to move it was too late, my ally had been out numbered and slaughtered. The only good news was that because my troops had stood around impersonating the Stanleys at the Battle of Bosworth, the army was still intact. My ally on the left had suffered the same fate and had been all but wiped out, so I now had to fight three damaged enemies on my own.

The dice gods now intervened and at last things started to move and I was able to close with the opposition. The problem being that I was now trying to fight an offensive battle with a defensive force and all thought of a cohesive attack had disappeared, along with my allies.  The battle ended in a sort of a victory. I had killed the opposition leaders and reduced their forces to a few half units but it did not feel like a victory, more an avoidance of defeat. The other issue was that on this occasion, the terrain was as much of a problem to me as it was a help. There’s nothing like a battle with the whim of the dice throw to remind you that war gaming is not chess! Ah well, I still have a plan and I’ll stick with it for now. Despite the set backs, I dont think that I could fight with this army in any other way and it’s too late now to change.

The final parting shot from Dan was ‘whats all that stuff on your bases?’ ‘Well it is a War of the Roses force Dan….’

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Whats on the workbench 15 January 2015

Too much! Well, it’s the start of a New Year and the time when New Years resolutions are made. As usual, weight is involved, only in my case as well as trying to shed a few pounds from the usual over indulgence during the Christmas break, I have resolved to shed a few pounds of lead from my hobby stash this year… I suspect that this may be as successful as my attempts at dieting, as I cant help but binge on new models as they are released! But to try and keep me on the straight and narrow, I’ve developed a few themes from last year that I intend to try to stick to and to be fair, the current back log on my work bench does reflect this!

I’m just putting the finishing touches to my Lion Rampant Retinue. The following two pictures show progress on my Expert Archers.

Expert Archers - Perry Plastics

Expert Archers – Perry Plastics

The first unit is complete and ready to go into battle! I’ve chosen the blue and white colour scheme as a nod towards my favourite football team, Tottenham Hotspurs! It’s a shame that it doesn’t coincide with the original Hotspur’s colours, the Percy family’s Harry Hotspur, who used red & yellow. Blue and white are also the colours of Richard, Duke of York, so they wont be out of place when I use them to build my War Of The Roses Army. I guess that means I am committed to the Yorkist cause, but as Richard III was found in a car park just down the road in Leicester, I’m happy to represent his family on the War games field.

Expert Archers - Work in progress

Expert Archers – Work in progress

The second picture shows my second unit of Expert Archers. As you can see they are not quite finished. The picture does give you an idea of the painting & basing process that I use. The archers to the left with the dark brown bases are nearly finished. I just need to highlight the blue leggings and to brighten up the helmets and they will be there. The final stage is to dry brush the base with a couple of highlights of chocolate brown & Iraqui sand mixed. Then I’ll just add my usual assortment of grass & bushes. The archers to the right with the lighter bases have just been block painted and the bases sanded. They’ll need  a coat of quick shade and then the same treatment of highlighting and basing. All being well, the units will be done for this weekend.

40th Battalion Somersetshires Work in progress.

40th Battalion Somersetshires Work in progress.

Next on the work bench, the 40th Battalion is just missing it’s command group. I’ve got as far as painting the flesh & black and they are on their Renedra bases. My Napoleonic army will continue to grow this year. I plan to paint a further 5 battalions of infantry, 3 cavalry regiments and at least two more artillery batteries. Getting these done before June is a bit of a push, given my painting speed and other interests but so long as I keep pushing on, I will have a decent force to fight our planned Waterloo re-enactment!

DeeZee Lion standing

DeeZee Lion standing

DeeZee Glyptodon

DeeZee Glyptodon

DeeZee Pterodactyls

DeeZee Pterodactyls

The next project on the work bench is painting my DeeZee range. We have just released the standing lion and the pterodactyls so it makes sense to paint up some for display at Salute! The Glyptodon is an older model but the painted version that I have is showing signs of wear and tear, so I could do with another one to replace it.  I like to paint a variety of subjects and I also think that it’s good to paint my own products so that I can understand how best to go about it! However, the truth is that I just like the models, which is why I have the range in the first place. I’ll prepare a blog article explaining in depth what is happening with the DeeZee range and our plans for the future. As well as the Deezee range, I am also working my way through the Lucid Eye range of cavemen, lost tribes and explorers. Next up are the Cro-magnon, but I am just waiting for the new pack of hunters to be cast before I start on these!

So that brings me to my final project. Muskets and Machetes in the Caribbean. This is a bit of a ‘sleeper’ but I add the odd model in now and then in the vain hope that we will sort ourselves out and adapt the Muskets and tomahawks rules set to allow our gaming group to explore the battles that took place out in the Caribbean. There is plenty of scope for Jungle skirmishes, beach assaults, small sieges as well as full battles. Well Duncan from Trent Miniatures has just commissioned this superb Chasseur Pioneer of the St Dominique Regt and let me have one of the first castings! The figure will eventually form part of a Command group  but in the meantime I had to have one to add to my Caribbean force!

Trent Miniatures Chasseur Pioneer

Trent Miniatures Chasseur Pioneer

So that’s it for now, on with the painting!

What’s the use of Bidowers?

2014-11-27 13.16.33Well that was the question I asked myself when putting together my Lion Rampant retinue. With just 6 men in the unit, an armour value of  1 ( 2 when shot at) and a points value of 2, I couldn’t see why I would bother having these in my retinue. The fact was that I had never heard of a Bidower before, come to that, neither has Wickipedia. A google search revealed the following link, which was sort of useful:

Bidower

So why would I have them in my Lion Rampant retinue. Well, after a number of battles facing these units, I realised that despite their cheap cost, they were very useful indeed. For a start, they move on a 5+, and they move quickly, 8 inches a turn and are not slowed by rough terrain. Add to this that they can Skirmish ( shoot and move), cant be targeted from over 12 inches and have the ability to evade. If they do get caught in hand to hand they are going to be slaughtered by most units on foot. However, in rough ground they can hold their own against mounted men at arms, even dragging them into combat ( on a Fierce Charge) on equal terms.

I soon learnt that they were very useful indeed, particularly after they had badly mauled my unit of Foot knights and killed my Leader ( now named Kenny, as he seems to die in every battle) before I could close with them and finish them off. The result is that I have now included a unit of Bidowers in my army. OK, it’s another 6 men to paint but it will give me just a little bit more flexibilty in battle.

And flexibility is badly needed in my retinue. Having chosen the later English retinue from the Lion Rampant rule book, I have found that although they are good in a pitched battle, they can only fight in a tight defensive formation. The bowmen need protecting from any marauding foot or cavalry units by my Foot Knights & Sergeants. So I have made the Foot Sergeants a standard unit ( allowing them to form Schiltron) to save the 2 points need to add the Bidowers. I’ll still need to fight on the defensive & try to lure or goad my opponents to advance within arrow range but once the two expert archers get to fire they cause mayhem among most of the opposition units.

So it’s back to the battlefield tonight with my new look army to see how it can cope with the new tactics that I have planned! The picture at the top of the page shows my latest finished unit, the Foot Sergeants and here is the army that I will field tonight. The archers & bidowers are still temporary units made up from some very old figures that were kicking around in my spares box! They will need rebasing & touching up before they become permanent additions. However, the plan is to replace them with archers from the Perry’s boxed set. The next batch is on the work bench as I write!

2014-11-27 13.28.19

The Lion is Rampant – Again!

Lion_rampantI mentioned in my blog earlier that I had signed up for the Wargames Illustrated Magazine’s Lion Rampant day, to be held on 31st January 2015. Although it seems some way off, I thought that I better start putting my retinue together and of course practicing the game. As I am somewhat focused on collecting English Armies (and their Allies!), I thought that I would start with a typical English Warband. In the LR rules this breaks down to: a unit of 6 foot men at arms; a unit of 12 ‘expert’ foot sergeants and two units of 12 ‘expert’ Bowmen; a total of 42 figures to assemble and paint.

I could save a bit of painting time by having two units of 6 foot men at arms but this will make the army quite fragile. However, in the short term it will speed the process of having my own retinue finished. The beauty of the English Retinue is that I think that I will be able to build most of the figures using the Perry’s Wars of The Roses Plastic boxed set, which has 40 figures, a good mix of which are either archers or Bill men (foot sergeants). So for an outlay of £12 for the rules and £20 for the figures, I’m in the game!Perry-Miniatures-WAR-OF-THE-ROSES-INFANTRY-1455-1487-28mm-plastic-boxed-set-380871945137

For those of you not familiar with Lion Rampant, it is one of the Osprey Wargames mini rules, written by Daniel Mersey. It’s one of those clever rules sets that does what it says, it really is straight forward and simple to learn, easy to play and has enough subtlety to keep players engaged. As I have previously noted, this type of skirmish game is a great way to explore a historical genre before you pile in and build a huge army. Even better, the small war bands allow you to mix & match different troop types. So if my English Army doesn’t work for me or if I fancy a change, it wont take too much effort to produce, say, a Templar war retinue.

The game itself is a bit like Saga Rules, but without the Saga board – all the action takes place on the table and combat is resolved quickly by rolling either 6 or 12 dice. A simple attack & defence mechanic determines how many casualties are inflicted and then it’s down to morale – which unit has the stomach for a fight! The fog of war comes in the order system, you roll a dice to see if a unit will activate or not. If it activates ( Moves , Attacks etc) then you go to the next unit. If not, your opponent gets the turn. This soon opens up opportunities or causes problems, depending on which side of the table that you are on! Of course, the other fun comes from the scissors, rock, paper effect of matching one type of troop to another.

So, I have painted my first unit, the foot men at arms. It’ a bit of a motley crew -4 of the figures are Perry plastics, and two are spare metal figures that I had lurking in my lead mountain! In fact I think that both were figures given out at past Newark wargames shows, one of which I painted some years ago & just needed rebasing. Painting was fairly straight forward, I spray undercoated the figures in Plate mail, gave them a dry brush with silver, painted the cloth & leather bits ( Scabard & belts etc) blue or red for a bit of colour, and gold for the sword pommels, brown for any wood. Then a good wash of black ink, brought out the detail before re highlighting the armour. Basing is done using Sandy paste to level up the figures on the renedra 20mm  plastic bases, then extra sand added & painted in chocolate brown & highlighted & dry bushed with Iraqi Sand. I finished off with a liberal dose of tufts and flowers…. Here’s the first unit :2014-11-05 20.20.53

The Lion Rampant!

I’ve managed to wean myself off of playing Black Powder for a few weeks! It can get a bit stale playing the same rules set, although I am addicted to Napoleonics for the time being. That said, I have wanted to build a collection of army’s and have been looking for inspiration elsewhere. I have been very tempted by the American War of Independence, as I like the look of the Muskets & Tomahawks rules but the thought of painting more redcoats doesn’t appeal whilst I’m still working on my Napoleonic army.

A recent rules set arrived in stock that did take my fancy and it would give me the opportunity to start another different army from a different period. The Rules set was ‘The Lion Rampant’, a medieval skirmish rules set. Skirmish games are a great way to get you into a period and allow you to play with just a few figures. The Lion Rampant is ideal in this respect as you need about 30 to 50 figures and you have a reasonable retinue with which to play the game. I think that with a box of Perry’s Foot Knights & Mounted Men at Arms I will be able to make a decent retinue. I’ll also have a look at the options from Fireforge games. Their figures have been tempting me for some time now!

So when I was invited to play a game at the local club, The White Hart Gamers, I jumped at the chance. As I thought, it was a straight forward rules set that allowed easy play, just right for a club night game. We played on a 4×4 foot table with 4 retinues all doing battle. It ended with all four leaders meeting their end in glorious combat! In fact we probably overplayed the game but by the end of the game, we were all familiar with the basic rules and enthusiastic enough to sign up for a campaign day in January next year. So I have another project to add to my list. In the meantime, if anyone out there is looking for a new game to play, I can very much recommend the Lion Rampant! Here’s a few pictures of our game.2014-09-11 19.26.57 2014-09-11 19.27.31 2014-09-11 19.28.50

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